#include "JingleSessionFactory.h"

#include "MediaSession.h"

namespace cm_nat
{
    JingleSession* JingleSessionFactory::createSession(JingleSessionType t)
    {
        JingleSession* p_session = NULL;
        switch( t )
        {
        case SESSION_MEDIA:
            {
                p_session = new MediaSession;
            }
            break;

        default:
            break;
        }

        return p_session;
    }
}